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I.G.I.: I'm Going In is a tactical first-person shooter developed by Inner loop
Studios and released on December 15, 2000 by Eidos Interactive. Upon release
the game garnered mixed reviews due to a number of shortcomings, such as poorly
programmed A.I., lack of a mid-game save option, and the lack of multi player
features. However it was praised for its superb sound design and graphics,
thanks in part to its use of a proprietary game engine that was previously used
in Inner loop’s Joint Strike Fighter.
Source: Wikipedia |
Recommended System Requirements
|
|
CPU
|
Pentium
II 300
|
RAM
|
|
Video
Memory
|
3D
accelerated card w/ 8 MB RAM
|
Operating
System
|
Windows
XP or 2000
|
Free Hard
Disk Space
|
500 MB
|
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